Talks and Publications


Stone, Kara. “Self Care as a Game: Psychosocial Disability and Apps that Heal.” Diseases in Digital Games: Theories, Topics, Analyses. Edited by Arno Görgen and Stefan H. Simond. Transcipt + Medical Humanities.

Marcotte, Jess and Kara Stone. “Questions on Queer Game Design.” Widerscreen. Vol. 1 No. 2, 2019.

Stone, Kara. “What Can Play: The Potential of Non-Human Players”. Pivot: A Journal of Interdisciplinary Study and Thought. Vol 7 No 1 (2019): Muddied Waters: Decomposing the Anthropocene.

Stone, Kara. “Time and Reparative Game Design.” Game Studies: The International Journal of Computer Game Research. Vol 18, 3. December 2018.

Stone, Kara. “Ritual of the Moon: Time and Reparative Game Design.” First Person Scholar. January 2018.

Driver, Susan, Mel Patenaude, Kara Stone. Engaging Affects, Thinking Feeling: Social, Political and Artistic Practices. Cambridge Publishing. 2016

Stone, Kara. “Sext Adventure,” Guts Canadian Feminist Magazine, Issue 2, Winter 2014/2015

Stone, Kara. “Naturally Crazy: Agency and Affect in One Flew Over The Cuckoo’s Nest and Girl, Interrupted,” Health Tomorrow, Interdisciplinarity and Internationality. Vol 2, No 1 (2014)


Fireside Chat. VGA Gallery. Virtual. August 2021

A Healing Journey: Designing UnearthU. Game Developers Conference. Virtual. 2021.

Healing Journeys: UnearthU. International Conference on Games and Narratives. University of Waterloo (virtual). June 2021.

Queer Ecology in Art and Games. SCMS 2021. Online.

Let’s Play UnearthU with Kara Stone. Mackenzie Art Gallery, Livestream. Regina, Canada. July 2nd 2020.

Art + Anxiety series at Inter/Access Gallery, “Reparative Games: Mental Illness and Game Art”. June 27 2019. streamed on facebook

Mental Illness and Videogames, on the Indie Soapbox at the Game Developers Conference. San Francisco, California March 18-22. 2019. (at 51:05)

Queerness and Games Conference, “Natural: Exploring Queerness, Psychosocial Disability, and Environmentalism Through Game Design.” Concordia University, Montréal. September 28-29 2018

Reparative Game Design. Sammies Showcase at University of California, Santa Cruz. June 9 2018.

Reparative Game Design: Queer Time, Crip Time, Deep Time, Quantum Time. Canadian Game Studies Association Annual Conference at Congress of the Humanities and Social Sciences. The University of Regina. May 30-June 1 2018

Barbie: Femininity and Nostalgia, Twitch Stream. November 25, 2017.

Mental Illness and Videogames, IndieCade, Los Angeles October 6-8 2017

Ritual of the Moon: Queer Time and Game Design at Queerness and Games Conference. USC, Los Angeles. April 1-2 2017

What Can Play? Post-Humanism and VideogamesMuddied Waters: Decomposing the Anthropocene, York University, Toronto. May 26 2017

What Can Play? Post-Humanism and Videogames. Canadian Game Studies Association Annual Conference at Congress of the Humanities and Social Sciences. Ryerson University, Toronto. May 31 to June 2 2017

Different Games, track chair for Affective Play. NYC, April 8-9th, 2016

Live Among Ghosts: Recycling Feminist Materials at The World in 2050: Creating/Imagining Just Climate Futures, Online Conference hosted by University of California at Santa Barbara, October 2016

Function Keys at Centre[3], Affective Play. Hamilton, Canada. November 11-13th 2016

Panel at North Carolina State University, “The Gamergate Controversy: An Examination of Gender Concerns in Video Game Design, Culture, and Practices” The Rolf Buchdahl Symposium on Science, Technology, and Human Values:Celebrating 100 Years of Rolf Buchdahl’s Life and Legacy, April 10th 2015, North Carolina

Speaking on Digital Intimacy at Two5Six, May 17-19 2015, New York City

Fuck Games: Sex/uality and Game Design, History of Gender in Games Conference, Montreal. June 26-27 2015 – 

Feelings and Videogames at AlterConf Toronto, July 11th 2015

Writing and Selling Queer Bots: Sext Adventure Design Post MortemQueerness and Games Conference. UC Berkeley, October 17-18 2015

Hand Eye Society’s Wordplay 2015 committee member at large, Toronto Reference Library, November 7th 2015

The Playsthetics of Experimental Digital Games panel moderated by Sanra Danilovic on –empyre soft_skinned_space March 3rd-31st 2014

Co-Chair of Thinking|Feeling  Communication and Culture Graduate Student Association, York and Ryerson Universities –  March 14-15  2014

Sext Adventure: Mediating Intimacy, Institute for Comparative Studies in Literature, Art and Culture at Carleton University, Interface 2014: Transmediating Culture, May 2-3rd 2014

Medication Meditation: Mental Illness and Videogames at Stage Select June 28th 2014

Cyborg Goddess part of AMC Arcade at Allied Media Conference, Detroit, June 2014

Affective Games: Mental Illness and Videogames at Boston Festival of Indie Games, September 13th 2014

Keynote at GAMERella: Boss Up game jam, TAG Lab Concordia University, Montreal, November 8-10th 2014

Naturally Crazy: Agency and Affect in One Flew Over the Cuckoo’s Nest and Girl, Interrupted, (Re)Activating Objects. Department of Visual Culture, Western University, London, Ontario. March 1-3 2013

Co-Chair of Cross-Sections 2013 Politics of Play  Communication and Culture Graduate Student Association, York and Ryerson Universities, March 15, 2013

Naturally Crazy: Agency and Affect in One Flew Over the Cuckoo’s Nest and Girl, Interrupted. Pop Culture Association PCA/ACA, Washington D.C.  – March 27-30 2013

Tig Notaro Live and Public Feelings, Terror and the Politics of the Abject  Department of Social and Political Thought, York University, Toronto, Ontario – May 2-3 2013

Tig Notaro Live and Public Feelings, Good Laugh, Bad Laugh, Ugly Laugh, My Laugh Department of Comparative Literature and Hispanic Studies, Western University London, Ontario – March 1-3 2013

Teaching and Guest Lectures: 

Guest Lecturer, Feminist Youth Cultures, University of California at Santa Cruz, Spring 2018

Guest Lecturer, Media Studies, Georgia Institute of Technology, Fall 2017

Instructor, Critical Play undergraduate class, OCAD University, Winter 2016

Instructor, Game Maker, at Duke of Connaught Junior and Senior Public School, November- December 2015

Guest Lecturer, Gaming The Body graduate class. Professor: Dr. Nick Taylor. North Carolina State University, Fall 2015

Guest Lecturer, Making Culture graduate class, Instructor: Dr. Aleksandra Kaminska Ryerson University, Fall 2015-2016

Lead Facilitator, Videogame Design at Rexdale Community Health Centre. August-September 2014

Guest Lecturer, Introduction to Interactive Media undergraduate class. Instructor: Dr. Mark Chen University of Washington, Spring 2014

Guest Lecturer, Gender and Sexuality graduate class. Professor: Dr. Susan Driver. York University, Spring 2014


Twine workshop with Kaitlin Tremblay at E-Poetry, Performance, Play conference. York University April 16th 2014

Scratch Workshop at UrbanArts. 8-12 year olds. With Dames Making Games. 2014

Twine workshop for TIFF Reel Comfort at Mt. Sinai Hospital, Toronto General Hospital, and St. Michael’s Hospital. July 2014

Full Motion Videogames using iV engine workshop with TIFF youth camp. July 23rd 2014

Scratch Workshop at Riverdale Immigrant Women’s Centre with Dames Making Games. August 15th 2014

Play Your Story at Rexdale Community Health Centre. August 2014.

Crafting Videogames workshop at A Handmade Assembly. Sackville New Brunswick, October 23-25th 2014

Twine workshop with TIFF Reel Comfort at Gilda’s Club. Toronto, October 29th 2014

TechnoCraft workshop at Intersections Conference, Thresholds, Toronto, March 13th 2015

Twine workshop at McMaster University, March 25th 2015 Hamilton

Indie Game Maker Workshop at HUB Ottawa, hosted by RedBrick Rooster Creative Strategy and Media. March 27th 2015

SELF CARE HOUR, at Different Games, April 2-3rd 2015 New York City

TechnoCraft Workshop, Maker Fest, Toronto. August 2 2015

Interactive Text Games using Twine Workshop at Pixelles, Montreal, November 2nd 2015

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